Alice Bucknell is a North American artist and writer based in London. Working primarily through video game engines, her current work explores interconnections of architecture, ecology, magic, and non-human and machine intelligence. In 2021, she established New Mystics, a collaborative platform exploring the practices of 12 artists merging magic, mysticism, and ritual with advanced technology, featuring texts co-written with the Language AI GPT-3. She is currently organizing New Worlds, a series of talks, screenings, and performances at Somerset House Studios that critically imagines the future worlds we want to inhabit.
She has exhibited her video work internationally, most recently including the 17th Venice Architecture Biennale, Bloomberg New Contemporaries, Het Nieuwe Instituut, Fiber Festival, Kunsthalle Wien, Ars Electronica with KÖNIG GALERIE, White Cube, and Serpentine Galleries.
Her writing appears regularly in art, architecture and design publications including Flash Art, Frieze, Harvard Design Magazine, Mousse, PIN-UP and The Architectural Review. Recently, she was included in CURA's inaugural generational issue, a survey investigating some of the most meaningful protagonists of the new generation who are shaping the landscape of the present and the future in contemporary art.
She is currently an Associate Lecturer in MA Narrative Environments, part of the Spatial Practices program at CSM, and has lectured at international universities and institutions including SCI-Arc in LA, the Royal College of Art in London, Aarhus University, INDA in Bangkok, and Wysing Arts Centre in the UK. She studied Anthropology and Visual Art at the University of Chicago and Critical Practice at the Royal College of Art in London.
Oscillating between organic and artificial, abstract and hyper-real, near-future apocalypse and post-human sublime, these videos lay the conceptual groundwork for The Alluvials, a new video project and playable game environment by Alice Bucknell.